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Creature Collection

Qwen 3.6 27B MTP GGUF · typescript

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Inspect original source 3,442 bytes · SHA-256 e97927b94a3a
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Aetheria: Bonds of the Resonance</title>
<style>
</style>
</head>
<body>
<div id="app">
  <canvas id="gameCanvas"></canvas>
  <div id="uiOverlay">
    <div id="titleScreen" class="screen">
      <div class="title-art">
        <div class="title-glow"></div>
        <h1 class="game-title">Aetheria</h1>
        <h2 class="game-subtitle">Bonds of the Resonance</h2>
      </div>
      <div class="title-buttons">
        <button id="btnNewGame">New Binding</button>
        <button id="btnContinue">Continue</button>
      </div>
    </div>
    <div id="starterSelect" class="screen" style="display:none">
      <h2>Choose Your First Resonator</h2>
      <div id="starterCards" class="card-row"></div>
    </div>
    <div id="battleUI" style="display:none">
      <div id="enemyArea"></div>
      <div id="partyArea"></div>
      <div id="battleLog"></div>
      <div id="battleMenu"></div>
    </div>
    <div id="battleCaptureMini" style="display:none">
      <div class="capture-ring"></div>
      <div class="capture-text">Tap rhythmically!</div>
      <div class="capture-bar"><div class="capture-fill"></div></div>
    </div>
    <div id="overworldHUD" style="display:none">
      <div id="zoneName"></div>
      <div id="playerPartyStatus"></div>
      <div id="dialogueBox" style="display:none">
        <div id="dialogueText"></div>
        <div id="dialogueContinue">▼</div>
      </div>
    </div>
    <div id="modalOverlay" style="display:none">
      <div id="modalContent"></div>
    </div>
    <div id="pauseMenu" style="display:none">
      <button class="pause-btn" id="btnTeam">Team</button>
      <button class="pause-btn" id="btnBag">Bag</button>
      <button class="pause-btn" id="btnBestiary">Bestiary</button>
      <button class="pause-btn" id="btnMap">Map</button>
      <button class="pause-btn" id="btnSettings">Settings</button>
      <button class="pause-btn" id="btnResume">Resume</button>
    </div>
    <div id="touchControls" style="display:none">
      <div id="dpad">
        <button id="btnUp">▲</button>
        <button id="btnLeft">◄</button>
        <button id="btnRight">►</button>
        <button id="btnDown">▼</button>
      </div>
      <button id="btnAction">A</button>
      <button id="btnBack">B</button>
    </div>
  </div>
</div>
<script>
(function () {
'use strict';
var __mods = {};
var __cache = {};
var __map = {};
function __require(id) {
  if (__cache[id]) return __cache[id].exports;
  var module = __cache[id] = { exports: {} };
  var factory = __mods[id];
  if (!factory) throw new Error("Module not found: " + id);
  factory(module.exports, function (spec) {
    var target = (__map[id] && __map[id][spec]) || spec;
    return __require(target);
  }, module);
  return module.exports;
}

// ── module: src/main.ts ──
__mods["src/main.ts"] = function (exports, require, module) {
"use strict";
// Entry point. Runs after the DOM is parsed and after any classic
// <script> imports, so document queries and CDN globals are available.
// Import your other modules from here.
Object.defineProperty(exports, "__esModule", { value: true });
exports.start = start;
function start() {
    // Replace this with the real startup sequence.
}
start();
};

// ── entry ──
__require("src/main.ts");
})();
</script>
</body>
</html>